UR
ETEQID 1033840
Metal Cooler Army
Earth-Blanketing Army
Global: May 29, 2026Japan: May 29, 2026

- Max HP
- 16,120
- Max ATK
- 11,736
- Max DEF
- 6,570
Skills
Leader Skill
"Terrifying Conquerors" or "Power Absorption" Category Ki +3, HP +200% and ATK & DEF +170%, plus an additional HP, ATK & DEF +50% for characters who also belong to the "Movie Bosses", "Artificial Life Forms" or "Target: Goku" Category
Super Attack
Supernova
Greatly raises ATK for 1 turn and causes immense damage to enemy; raises Extreme Class allies' DEF by 6% for 2 turns
Exact values
- Raises SA Multiplier by 50% for 1 turn
Passive Skill
Menacing Legion
Activates the Entrance Animation when 3 or more "Movie Bosses" or "Wicked Bloodline" Category allies are on the team upon the character's entry
- (Once only) (Permanent) Launches 2 additional attacks, each of which has a high chance of becoming a Super Attack
- (Once only) (Permanent) Ki +1 and damage reduction rate 20% ↑
- (Once only) Damage reduction rate 20% ↑ for 1 turn
Per "Movie Bosses" or "Wicked Bloodline" Category ally on the team (depending on which Category has more members)
- ATK & DEF 100% ↑ (up to 500%)
- Chance of performing a critical hit, chance of evading enemy's attack & damage reduction rate 10% ↑ (up to 50%)
1 or more AGL Ki Spheres obtained
- Chance of evading enemy's attack 25% ↑
1 or more TEQ Ki Spheres obtained
- Launches an additional attack that has a great chance of becoming a Super Attack
- Attacked enemy's ATK & DEF 25% ↓ for 2 turns and seals the attacked enemy's Super Attack for 2 turns
1 or more INT Ki Spheres obtained
- Survives K.O. attacks (up to once within a turn)
- Recovers 10% HP at the end of turn
1 or more STR Ki Spheres obtained
- Extreme Class allies' ATK & DEF 50% ↑
1 or more PHY Ki Spheres obtained
- Recovers 5% of damage dealt as HP
The more HP remaining
- ATK & DEF ↑ (up to 200%)
For every attack received or evaded
- (Permanent) ATK & DEF 30% ↑ (up to 150%)
- (Permanent) ATK & DEF 5% ↑ (up to 25%) for allies whose names include "Cooler" (Cooler's Armored Squad excluded), plus an additional ATK & DEF 5% ↑ (up to 25%) if their names also include "Metal Cooler"
Starting from the 4th turn from the start of battle
- Launches an additional Super Attack
When the character is the 1st attacker at the start of turn starting from the 4th turn from the start of battle, or starting from the 6th turn from the start of battle
- (Once only) Calls in reinforcements
Exact values
- 50% chance for each additional attack to become a Super Attack
- 70% chance for additional attack to become a Super Attack
Active Skill
Life Force Absorption
Condition: Can be activated HP is 50% or less, or starting from the 4th turn from the start of battle (once only)
Fully recovers HP; Ki +1 and ATK & DEF +30% in battle
Transformation
Reinforcements
Calls in reinforcements when the character is the 1st attacker at the start of turn starting from the 4th turn from the start of battle, or starting from the 6th turn from the start of battle
Link Skills
Auto Regeneration
Recover 3% HP
Big Bad Bosses
ATK & DEF +25% when HP is 80% or below
Fear and Faith
Ki +2
Fierce Battle
ATK +15%
Nightmare
ATK +10%
Strongest Clan in Space
Ki +2
Thirst for Conquest
ATK +15%
Categories
- Accelerated Battle
- Artificial Life Forms
- Corroded Body and Mind
- Joined Forces
- Movie Bosses
- Power Absorption
- Resurrected Warriors
- Revenge
- Target: Goku
- Terrifying Conquerors
- Wicked Bloodline
Dokkan Awakening
Metal Cooler ArmySSRETEQ
Metal Cooler ArmyURETEQ
Clears with this card
No clears use this card yet. Teams are posted on each event's stages. Browse events
Card texts from the Dragon Ball Z Dokkan Battle Wiki page (CC BY-SA 3.0) and the game's data. Names, texts and images belong to their owners.